Miles Collins
Game Artist
Salt Lake City, United States
About
Experienced Game Artist, Art Lead, and Art Director with 14 Shipped titles on Console, Handhelds and Mobile platforms as well as experience with Live Ops.
My strengths and interests lie mostly in Concept Art and 2D Game Art while also having experience with 3D and UI as well as management and Team leadership.
Skills
Concept ArtDigital PaintingCharacter DesignProp DesignUser Interface Design2D AnimationArt DirectionStoryboarding3D ModelingLow-poly ModelingTexturingLogo DesignGame ArtUnity 3DCommunicationARFeedbackCritiqueArtLive Ops
Software proficiency
Photoshop
Maya
ZBrush
Mudbox
Unity
Productions
Mobile Game
Zynga Poker
Year
2018
Role
Game Artist
Company
Zynga
Mobile Game
Cars Vs Bosses
Year
2016
Role
Art Director, User Interface Designer, Concept Artist - Vehicles, Props, Environment, Pickups
Company
Eat Sleep Play
Mobile Game
Looney Tunes Dash
Year
2014
Role
Concept Artist, 2D Game Artist - Icons, Textures, Storyboard Artist, Assistant Art Director
Company
Eat Sleep Play
Mobile Game
Running With Friends
Year
2013
Role
Concept/Texture Artist
Company
Eat Sleep Play
Video Game
Twisted Metal
Year
2012
Role
Production Artist
Company
Eat Sleep Play
Video Game
Tale of Despereaux
Year
2008
Role
Concept Artist
Company
Sensory Sweep
Video Game
My Japanese Coach
Year
2008
Role
Concept Artist
Company
Sensory Sweep
Video Game
Jackass the Game
Year
2007
Role
Art Lead
Company
Sensory Sweep
Video Game
Capcom Puzzle World
Year
2007
Role
Art Lead
Company
Sensory Sweep
Video Game
Tom and Jerry Tales GBA
Year
2006
Role
2D Artist/Animator
Company
Sensory Sweep
Video Game
4 game Fun Pack - Hasbro
Year
2005
Role
2D Game Artist
Company
Sensory Sweep
Experience
Concept Art for various titles in pre-production.
Live ops/concept art for Merge Life and Wordle
Concept Art, Marketing Art, Live Ops Art, 3D Modeling/Rendering, Paintovers, UI Art for Zynga Poker
Concept art for Zynga Poker as a contractor through Eat Sleep Play
Worked as Art Director and UI Artist, also some concept art for vehicles, environments, environmental props, and pickups.
Duties included: Texture creation. Character modeling and texturing. Vehicle concept art and texturing. 2D UI Icons. Background and environment concept art. Prop concept art. Character concept art. 3D blockout paintovers.